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Plants vs zombies garden warfare 360 review

Plants vs zombies garden warfare 360 review


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The combat itself is only half the battle, with the other aspect being potted plants. Taking a queue from the Plants vs Zombies game that started it all, players utilize cards to grow defensive plants in pots. There's a few options here like your standard damage dealing pea shooter in various forms standard, gattling, etc as well as healing plants, plants that scare or attract enemies, and a few other surprises. This adds another layer of strategy to the defense of your garden the zombies are so desperately trying to eat. These plants are destructible and the downtime between waves is perfect to making sure you have the right defense set up - but the cards themselves are limited use.

Inhoud:
  • Plants vs Zombies: Garden Warfare (Xbox One) Review – A Refreshing Shooter with Solid Roots
  • Xbox Addict
  • Plants vs Zombies Garden Warfare
  • Plants vs. Zombies: Garden Warfare review for PS4, PS3
  • Plants vs. Zombies: Garden Warfare 2 Review
  • Plants vs Zombies: Garden Warfare Review (Xbox One)
  • Plants vs. Zombies: Garden Warfare - Xbox 360
  • Plants vs. Zombies Garden Warfare Review Round-Up
WATCH RELATED VIDEO: Plants vs Zombies : Garden Warfare Xbox 360 Gameplay u0026 Review!

Plants vs Zombies: Garden Warfare (Xbox One) Review – A Refreshing Shooter with Solid Roots

Gamers were dumbfounded when PopCap announced it was transplanting the Plants vs. Zombies series from the backyard to the battlefield. To say the multiplayer-shooter spinoff is a huge departure for the casual game developer is an understatement, but the aesthetics and lighthearted tone are a wonderful change of pace for the violence-obsessed genre.

Dig beneath the surface, though, and you find some fundamental flaws that hold back this family-friendly shooter. PopCap is known for making highly polished games that virtually anyone can pick up and play.

Unfortunately, that equation only rings half true for Garden Warfare. The developer's simplified approach to the genre does away with basic concepts like sprinting, melee attacks, and limited ammo, making it easy for anyone to get into the swing of battle.

However, the gameplay is uncharacteristically buggy; players get hung up on other characters and geometry, corpses twitch on the ground, and even the slightest bit of network lag renders some abilities like the all-star zombie's dash attack ineffective.

A variety of classes and unlockable characters add some nuance to the simple fun, but PopCap's limited mode offerings hamstring replayability. Team Vanquish is your run-of-the-mill team deathmatch. A classic variant of each mode disables upgrades and unlockable characters making them less interesting , and the beginner mode gives you more health the more you die, but you're still playing one of two basic formulas. Maps have unique themes, and capture points are built around interesting locations that facilitate large-scale confrontations.

Every map features an interesting final objective, such as sneaking five zombies into Crazy Dave's mansion or destroying the roots of a giant sunflower growing inside of a lighthouse.

Garden Warfare's co-op offerings are equally uninspired. Garden Ops is a four-player horde mode, which tasks players with defending a garden against ten increasingly difficult waves of zombies. Aside from the occasional zombie boss or special wave, you don't have much to draw you in once you've beaten a few matches. The Xbox One-exclusive modes are even more disappointing.

The splitscreen mode is an endless version of Garden Ops, where the second player doesn't get to save his or her progress and the boss mode relegates you to providing support to your team during competitive matches from a topdown map of the battlefield.

Garden Warfare's most interesting twist is how it incorporates the series' tower-defense elements into matches. Players can spawn zombies or plants in designated locations on the map, which then attack opponents autonomously.

Unfortunately, these characters are treated as consumable items that players must purchase before matches using Garden Warfare's microtransaction-ready economy. Support plants and zombies, customization items, weapon upgrades, and even new class characters are bought with the coins you earn from matches.

However, can't just buy what you want; instead you must purchase blind card packs of varying prices.Consumable card packs give you a handful of zombies and plants to summon during matches, while more expensive packs provide random upgrades or character stickers — though you have to collect all of the stickers for a character before you can actually play as them. Like any good pusher, EA gives you a couple packs for free, but after that the grinding for coins begins.

This faux free-to-play approach undermines Garden Warfare's promising tower-defense elements. Each plant or zombie you spawn feels like a waste of money; regardless of how helpful they may be on the battlefield, buying consumable packs just holds you back from the larger goal of unlocking more playable characters, which is the only motivator to continue playing after you've learned the maps inside and out. Those extra playable characters are worth unlocking. Although they have the same class abilities, each character has its own unique twist on gameplay.

For instance, the marine-biologist zombie features a higher rate of fire than the regular scientist zombie, and the fire sunflower deals extra elemental damage. Unfortunately, characters take an exorbitant amount of time to unlock, and because card packs are random, you can't just unlock upgrades or characters for the class you're interested in.

Perhaps the most surprising aspect of the economy is that there's no option to purchase coins with real money, but EA says it may institute such an option in the future. Frankly, I can't imagine a world where that change doesn't happen, but it doesn't really matter. The progression system and tower-defense elements are already broken to accommodate the possibility.

PopCap's approach to class progression also plays out for the worse. Instead of gaining experience points, you level up classes by completing a series of challenges. Things start out easy — deploy five potato mines, kill three plants with rockets — but more specific challenges distract players from what's best for the match and make leveling up a pain.

Killing two scientist zombies with a sun beam or shooting down three garlic drones seems easy enough, but what if the other team isn't using those characters? I went entire matches making zero progress with characters simply because the right elements weren't on the battlefield. Some challenges are downright devious; spawning five conehead zombies first requires you to buy consumable card packs until you randomly receive enough of them to complete the challenge.

Luckily, you unlock all of the abilities for a class in the first few levels anyway, so you can abandon the progression scheme after that. Before the tedium set in, I had fun with Garden Warfare. Spending a few hours with the accessible combat and charming world was entertaining, but the random card packs and achievement-style leveling system killed my desire to keep playing. Garden Warfare's simplified gameplay and limited map selection can only entertain for so long — without rewarding progression, there's no carrot or brain at the end of the stick.

Digging beneath Garden Warfare's surface reveals fundamental flaws in this family-friendly shooter. Join Sign In. Post Tweet Email. Volg ons. Plants vs. Zombies Garden Warfare. Rooted In Shallow Soil. Publisher: Electronic Arts. Release: August 19,Share Facebook Post. Twitter Tweet. Email Email. Comment Comment. Zombies Garden Warfare Digging beneath Garden Warfare's surface reveals fundamental flaws in this family-friendly shooter.

Purchase More Info. Graphics PopCap has done a great job of translating its lovable characters into 3D. Sound The music is catchy but repetitive. The plant and zombie voices are as entertaining as ever. Playability The controls aren't as polished as your average shooter, and the questionable stability of EA's servers results in some janky moments during matches.

Entertainment Already-limited offerings are diminished by a quasi-free-to-play monetization scheme. Replay Moderate. Popular Content. Cover Reveal — Horizon Forbidden West. Every Mainline Halo Game Ranked. Cat-Loving Spartans!

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Xbox Addict

Say what you want about mobile and social gaming, but PopCap did a lot of work to garner some well-deserved attention for its addictive strategy game, Plants vs. The game is an online, cooperative third-person shooter that takes part in the Plants vs. Zombies world developed by PopCap Games. Players choose sides, Plants or Zombies, and then proceed to destroy each other.

Release Date: February 28 (Europe), February 25 (North America) Platforms available on: Xbox One, Xbox (PC in spring) Developer: PopCap.

Plants vs Zombies Garden Warfare

Plants vs. In the space of three weeks, EA is set to release two separate multiplayer-only, Xbox exclusive well, not available on PS4 anyway squad-based shooters.Dit is ook nie vry om te speel nie, en dit is verbasend dat geen microtransactions uiteenlopend is nie. EA se besluit om plante teen zombies te ontketen, tuinsoorlogvoering slegs weke voordat die algehele titanfall inderdaad 'n vreemde een is, maar dan is dit 'n nuuskierige spel. Soos alle verstandige mense, is ek van nature versigtig vir enige vermaaklikheidsproduk wat sy eie identiteit rondom 'n woordspeling opbou, maar as iemand daarmee kan wegkom, is dit die heerlike dowwe klomp by Popcap. En wegkom daarmee doen hulle, teenoor alle logiese denke, is tuinoorlogvoering 'n uiters goed gekonstrueerde, gebalanseerde en boeiende multispeler-skieter. Tuinoorlogvoering, 'n idee van enkelspeler 'n baie wyse besluit, verdeel sy tuinbou-bloedbad oor twee verskillende modusse, Garden Ops en die verbeeldingryke getiteld Multiplayer. Garden Ops is waarskynlik die beste manier om dinge af te skop, 'n vier-speler-iterasie van Horde wat tematies sin maak in die lig van die reeks se toringverdedigingswortels.

Plante teen zombies: Garden Warfare Review vir PS4, PS3

Met plante teen zombies: Garden Warfare Popcap het iets vreemds gedoen deur 'n verslawende toringverdedigingspel te neem en dit suksesvol te maak in 'n aanlyn-derdepersoonskieter. Die spel draai om twee mededingende faksies, die plante en die zombies, teen mekaar in 'n verskeidenheid spelmodusse. Elke faksie het vier unieke karakterklasse wat spesifiek is vir die faksie met hul eie unieke vermoë. In teenstelling met tradisionele klasgebaseerde aanlyn -skuts, het die opponerende span nie 'n ekwivalente klas wat regtig help om elke span af te handel nie.

Zombies deur Popcap Games en die opvolg daarvan is van die gewildste gemaklike speletjies van alle tye, wat die eenvoudige toringverdedigingsformule neem en dit met persoonlikheid en sjarme soos niemand anders toegedien nie.

Plante teen zombies: Garden Warfare 2 Review

Grawe in die loopgrawe met 'n plofbare nuwe aksie -ervaring. Betree 'n massiewe, mynblasende PVZ-wêreld waar plante en zombies in die epiese nuwe uitdagings 'n strydgereed is. Zombies Garden Warfare 2 Xbox One. Plante teen zombies: tuinoorlogvoering - Xbox

Plante vs zombies: Garden Warfare Review (Xbox One)

Ons het almal een keer 'n plant vs zombies -speletjie gespeel, 'n prettige 2D -toringverdedigingspel. Begin as 'n eksklusiewe vir die Xbox en Xbox One, maar nou ook beskikbaar vir PlayStation 3, PlayStation 4 en Windows. En selfs die PS Vita is ingesluit omdat dit gebruik kan word om die spel deur middel van afgeleë spel met die PS4 te speel. Die spel is ontwikkel met behulp van die Frostbite 3 -enjin wat gelei het tot 'n baie mooi spel met 'n paar gedetailleerde grafika. Die komiese styl van die plante en zombies kom regtig tot lewe in hierdie spel. Die klankbaan van plante vs zombies Garden Warfare dra by tot die lewendigheid van die wêreld wat deur hierdie spel geskep word.

Met plante teen zombies: Garden Warfare Popcap het iets vreemds gedoen deur 'n verslawende toringverdedigingspel te neem en suksesvol te neem.

Plante teen zombies: tuinoorlogvoering - Xbox 360

Plante teen zombies: Tuinoorlog voel soos 'n mal eksperiment. 'N Derde persoon -skieter met die rolverdeling van die baie gewilde mobiele reeks wat spelers in multiplayer- en samewerkende aksie plaas - tuinoorlogvoering is allesbehalwe verwag. Daar is soveel redes dat hierdie speletjie nie moet werk nie, maar ook op alle fronte.

Plante teen Zombies Garden Warfare Review Round-up

Verwante video: озор игры Plante teen zombies: tuinoorlogvoering

Ons het opgemerk dat u nie tans JavaScript geaktiveer het nie. Ausgamers vereis dat u JavaScript in staat stel om hierdie webwerf korrek te gebruik. Verhoogde prestasie terwyl die beeldkwaliteit gehandhaaf word. Ons gee u die volledige optrede van die 4v4 en meer van Halo Infinite se multiplayer.

Gamers was verbaas toe Popcap aangekondig het dat hulle die reeks van Plante vs. Zombies van die agterplaas na die slagveld oorplant.

Die plante teen Zombies -franchise het deur die jare van sy bestaan ​​baie hersienings deurgemaak. 'N Speletjie wat begin het op mobiele toestelle waar plante hul gras teen zombies verdedig, en die spel het nou ontwikkel tot 'n skieterspeletjie wat dinge in die proses lekkerder maak. Die spel het die klassieke plante teen zombies -spel wat ons almal deur die jare op mobiele toestelle liefgehad het, geword, en die spel het meer intens en opwindend geword om te speel. Vir gamers wat lief is vir beide die skietgenre en plante teen zombies, is dit die spel wat u kan oorweeg om op te tel.

Plante vs zombies: Tuinoorlogfare klink soos 'n aaklige idee van suiwer onaangename gierigheid. EA vernietig doelbewus 'n geliefde mobiele franchise om die sakke van gulsige sakemanne in lyn te bring. Miskien wil u gaan sit voordat u dit hoor, maar tuinoorlogvoering is 'n kwaliteit produk en plesier.



Kommentaar:

  1. Aranris

    Ek sal nie oor hierdie onderwerp praat nie.

  2. Tavio

    Eerder as om kritiek op hul opsies te skryf.

  3. Hardyn

    Gee ons sal praat, ek is wat om te sê.



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